2021-2022 Academic Catalog 
    
    Apr 27, 2024  
2021-2022 Academic Catalog [ARCHIVED CATALOG]

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SGD 274 - SG Level Design II


Class Hours: 2 Lab Hours: 3 Clinic/WkExp Hours: 0 Credit Hours: 3

Prerequisite: SGD 174 
Corequisite: None
Local Prerequisite: None
Local Corequisite: None

This course introduces the advanced tools used to create levels for realtime simulations and games. Topics include advanced level guide and architecture theory, concepts related to “critical path” and “flow,” game balancing, play testing and storytelling. Upon completion, students should be able to design complex levels using industry standard tools.



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